Gameplay
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Gives Sherry the Orphanage Key.
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Stabilizes the root bone in all walking animations for proper FPS-style movement. This mod allows you to walk, run, and strafe at a constant speed without any headbob or subtle swaying to the left and right. Supports all characters in both third and first person. Highly recommended for VR!
- 171.1MB
- 413
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Stabilizes the root bone in all walking animations for proper FPS-style movement. This mod allows you to walk, run, and strafe at a constant speed without any headbob or subtle swaying to the left and right. Supports all characters in both third and first person. Highly recommended for VR!
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Makes weapons more powerful. Explodes heads. RT & non-RT versions.
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FalconKaz's REWork - REsources and Weapons (Non-RT)
This mod increases the arsenal of both campaigns, for example allowing Claire to get the Shotgun. In addition, some in-game items have been adjusted.
- 1.7MB
- 208
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FalconKaz's REWork - REsources and Weapons (Non-RT)
This mod increases the arsenal of both campaigns, for example allowing Claire to get the Shotgun. In addition, some in-game items have been adjusted.
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Ada's Animations for Claire - Works with June 14th game update only
replaces Claire's animations with Ada's more elegant animations.
- 191KB
- 190
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Ada's Animations for Claire - Works with June 14th game update only
replaces Claire's animations with Ada's more elegant animations.
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This mod greatly increases the difficulty of the game, and sets many new challenges to overcome, such as MORE ENEMIES, Enhanced Boss Fights, No Difficulty Adjustment, Some Moved Item Locations and much more! Do you have what it takes to survive? NON-RT ONLY!!
- 1010KB
- 185
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This mod greatly increases the difficulty of the game, and sets many new challenges to overcome, such as MORE ENEMIES, Enhanced Boss Fights, No Difficulty Adjustment, Some Moved Item Locations and much more! Do you have what it takes to survive? NON-RT ONLY!!
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A Reframework script to allow enemies to wander around and follow you across multiple rooms even when far away, including into Safe rooms! Features options to randomize appearances and wake up corpses
- 469KB
- 173
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A Reframework script to allow enemies to wander around and follow you across multiple rooms even when far away, including into Safe rooms! Features options to randomize appearances and wake up corpses
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Reduces drastically the amount of green herbs, sprays, black gunpowder and ink ribbons, for a more anxious gameplay.
- 95KB
- 155
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Reduces drastically the amount of green herbs, sprays, black gunpowder and ink ribbons, for a more anxious gameplay.
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M19 - No more Gangsta aiming - June 14th update compatible
replace the aim and shooting animations for the M19 with regular animations. no more sideways aiming and shooting.
- 384KB
- 113
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M19 - No more Gangsta aiming - June 14th update compatible
replace the aim and shooting animations for the M19 with regular animations. no more sideways aiming and shooting.
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An REFramework plugin that provides fixes and gameplay improvements.
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Walk in any direction with full player/camera independence, including optional flashlight support
- 2.9MB
- 102
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Walk in any direction with full player/camera independence, including optional flashlight support
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The term "survival horror" was first used for the original Japanese release of Resident Evil in 1996.
- 214KB
- 98
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The term "survival horror" was first used for the original Japanese release of Resident Evil in 1996.
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RE2 - Claire normal walking pistol animation
Claire walks/run like classic ps1 animation.
- 9.3MB
- 91
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RE2 - Claire normal walking pistol animation
Claire walks/run like classic ps1 animation.
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REbalance the Samurai Edge Infinity and the DLC versions.
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Replaces Mr. X with a licker.
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The mod allows you to set fixed adaptive difficulty ranks to each in-game difficulty mode (assisted, standard, hardcore). The game rank entered for each in the gameRankConfig.json file remains true for the entirety of play on that difficulty mode.
- 3KB
- 10
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The mod allows you to set fixed adaptive difficulty ranks to each in-game difficulty mode (assisted, standard, hardcore). The game rank entered for each in the gameRankConfig.json file remains true for the entirety of play on that difficulty mode.
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"No more Hurts. Raccoon City People!"- Umbrella announcements
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more skilled in gameplay. more STR / more DEF.
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This time I messed step-up objectives. But who cares? It's near endgame now.
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Puzzle Helper King and Queen Plug
Add Extra King and Queen Plug in same puzzle room. use with cautions!
- 384KB
- 0
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Puzzle Helper King and Queen Plug
Add Extra King and Queen Plug in same puzzle room. use with cautions!